UnitySwiftKotlin←API Reference Return to API Reference index←packagecom.nianticspatial.nsdk.utils com.nianticspatial.nsdk.utils←objectImageMath com.nianticspatial.nsdk.utils.ImageMath Function reprojectPoints reprojectPoints Declaration fun Matrix.reprojectPoints(pts: FloatArray) Summary Applies a full 3×3 projective transformation (homography) to a set of 2D points, using this Matrix as a homography matrix.Unlike Matrix.mapPoints, this method correctly applies the bottom row of the matrix and performs the required perspective divide.Transformed points are clamped to the [-1f..2f] range to ensure compatibility with UI constraints.
Applies a full 3×3 projective transformation (homography) to a set of 2D points,
using this
Matrixas a homography matrix.Unlike
Matrix.mapPoints, this method correctly applies the bottom row of the matrixand performs the required perspective divide.
Transformed points are clamped to the [-1f..2f] range to ensure compatibility with
UI constraints.