UnitySwiftKotlin←API Reference Return to API Reference index←packageNSDK NSDK←classNSDKSceneSegmentationSession NSDKSceneSegmentationSession Method stop stop Declaration func stop() Summary Stops the Scene Segmentation system. This halts all semantic processing. The session can be reconfigured and restarted after stopping. All @Published properties are reset to .inProgress(nil).
Stops the Scene Segmentation system.
This halts all semantic processing. The session can be reconfigured and restarted after
stopping. All
@Publishedproperties are reset to.inProgress(nil).