UnitySwiftKotlin←API Reference Return to API Reference index←packageNSDK NSDK←classNSDKSession NSDKSession Method acquireMeshingSession acquireMeshingSession Declaration @MainActor func acquireMeshingSession() -> NSDKMeshingSession Summary Returns the shared meshing session, creating it on first call. Subsequent calls return the same instance. The session is inactive until start() is called. NSDKSession.update() will call update() on it automatically each frame once it is started. NoticeImportant: Must be called from the main thread.
Returns the shared meshing session, creating it on first call.
Subsequent calls return the same instance. The session is inactive until
start()iscalled.
NSDKSession.update()will callupdate()on it automatically each frame onceit is started.